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Step into the Drowned Realm


The Ghosts of Ashur
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THE HOUSE OF DARIAN has been destroyed. The Descendants are scattered and those who survived the attack are fighting for their lives. A new threat from beyond Ashur looms, and the safety of the Drowned Realm has never been in greater danger.


The remaining Descendants now turn their attention to killing King Edmund. They must seek help from a new, mysterious leader, though his whereabouts are unknown. With no safe haven to call home, they must quickly find Asarei and learn to use their manifestations in ways that The House of Darian never taught them. However, some unlikely and unwelcome alliances will test their ability to see their mission through.


Meanwhile, Jahmash’s backing grows throughout the world beyond Ashur. With Bo’az as his emissary to other lands, it is only a matter of time before Jahmash’s armies grow large enough to usher in Ashur’s downfall.


Khalid Uddin

My inspiration for this story has come from dozens of sources, including friends, music, film, literature, daydreams, mythology, comic books, history, and of course, experiences.

Many characters are based on real people, and every chapter has a soundtrack ranging from 30-75 songs that help to evoke certain moods, mindsets, and emotions. 

This story revolves around the characters' beliefs in a fictional religion, which I created from pieces of several religions, ideologies, and philosophies. 

The setting is a standard fantasy world, but with much influence from historical militaries, such as ancient Rome, Japanese samurai, and World War II Germany (kind of a strange mix, I know - but strange in a good way).



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